Most Heroclix maps just aren't spooky enough.

Oh, they're fine if you're fond of the glitterati heroes, with their zappy powers and flaming hairdos. But I'm a fan of the scitterati set, with their smoke bombs and skulking capes. And face it, these are not characters who fling hot dog carts at you in the middle of a sunlit park.

I want an appropriate place where Batman and Dr. Mid-Nite can throw smoke bombs at the Scarecrow; where the Blue and Red Devils can confront Etrigan about his breath; where Deadman and the Phantom Stranger can chase the Gentleman Ghost and the Shade; where the Spectre can teach Ragman to sew.

And, so, I created

The Spooky Churchyard


The abandoned church and its adjacent graveyard make for lots of changing terrain, where walls and hindering abound. The windows in the church and the closed back-gate of the graveyard could be treated as clear terrain entrances or as walls that need to be destroyed; I leave that up to those who play the map!

Too many maps are big open affairs, where all the figures just charge up the middle, as if in a big football game. I like maps that force you to make choices, and finding the right place to confront your opponents on this map will be challenging. Of course, any ghostly figures with phasing are going to have a distinct advantage here, as they'll be able to ignore all those pesky walls.

As for layout, this map was about orienting the "rooms" (the church and graveyard) the "wrong way". Because there's not one obvious way to approach the enemy, it encourages different theaters of action, increasingly the repeat playability of the map. Too many Heroclix maps are almost perfectly symmetrical, which, although fair, is rather boring; I mean, it's not chess, people!

The design was all about trying to create a spooky atmosphere without having the map be too dull. I had fun playing with lighting/shadowing, and using gradient on the grid so that it was visible in both light and shadow. The fog was the hardest thing. Tried a million different things, then I simply cheated. If you can figure out how I cheated, I will be mightily impressed...

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